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ᴛʜᴇ ᴇᴍᴘᴇʀᴏʀ ᴜɴᴅʏɪɴɢ (
necrolord
) wrote
2022-03-03 03:04 pm (UTC)
CANON POWERS
Here are John's jamjar-relevant powers:
* Weakened by jamjar "background noise," for narrative convenience.
** Not icly nerfed, but won't be used without ooc coordination.
He can sense life, death, and soul.*
He can perceive and affect souls and ghosts.*
He can perceive eldritch bullshit that would drive normal necromancers mad.
He can manipulate a person's body, even from a distance.**
He can heal a person from any nonmagical damage.**
He can drain a person of life-energy to make them wither away.**
He can hijack another person's sensory input, e.g. see through their eyes.**
He can shape bodies like clay, and can regrow whole bodies from fragments.
He can raise bodies or skeletons to act as autonomous constructs.
He can create protective wards of blood or bone.
He can create massive explosions using death-energy.*
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CANON POWERS
* Weakened by jamjar "background noise," for narrative convenience.
** Not icly nerfed, but won't be used without ooc coordination.